DPS Sheet

Comprehensive damage per second analysis for All Star Tower Defense X units. Compare unit performance, efficiency, and optimal builds.

Highest DPS

1
39,996
2
5,363
3
5,524

Best Value

1
4.73
2
5.60
3
5.96

Early Game

$
$

Late Game

59,994
4,375

DPS Comparison Table

Click column headers to sort. Click unit names for detailed information.

Info

DPS Calculation Methods

Base DPS

Base Damage ÷ Attack Speed

Raw damage per second without any modifiers

With Traits

Base DPS × (1 + Trait Modifiers)

DPS including all applicable trait bonuses

Max DPS

Trait DPS × (1 + External Buffs)

Maximum theoretical DPS with optimal conditions

Additional Factors

  • Critical hit chance and damage multipliers
  • Ability cooldowns and burst damage
  • Range and target acquisition speed
  • Situational bonuses (enemy type, health thresholds)
  • Support unit synergies and positioning

Damage Type Analysis

Single Target

Focuses damage on one enemy at a time

Effectiveness: High single-target DPS, excellent for bosses

Goku SSJ
Ichigo Bankai
Luffy Gear 4

Area of Effect

Damages multiple enemies in an area

Effectiveness: Great for clearing waves, lower single-target DPS

Vegeta SSG
Naruto Sage
Saitama

Splash Damage

Primary target takes full damage, nearby enemies take reduced

Effectiveness: Balanced approach for mixed enemy compositions

Various evolved units

Important Notes

  • • DPS calculations are theoretical maximums under optimal conditions
  • • Actual performance may vary based on enemy types, positioning, and game mode
  • • Consider unit cost, range, and utility alongside raw DPS numbers
  • • Some units excel in specific scenarios despite lower overall DPS
  • • Trait combinations and external buffs can significantly impact performance